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Making Missiles in Phaser - Phaser Games

Making Missiles in Phaser

In this video, we look at how to make and shoot missiles in Phaser with only 23 lines of code!

The basic idea is to create a sprite, the missile, inside of a group. We place the sprite at the x position of the mouse and the y position below the height of the game. Then during the update function, we simply loop through the group and subtract from the y position of each missile.

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