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{"id":3029,"date":"2018-01-11T07:53:35","date_gmt":"2018-01-11T07:53:35","guid":{"rendered":"https:\/\/phasergames.com\/?p=3029"},"modified":"2018-01-11T07:53:35","modified_gmt":"2018-01-11T07:53:35","slug":"making-title-screen-phaser","status":"publish","type":"post","link":"https:\/\/phasergames.com\/making-title-screen-phaser\/","title":{"rendered":"Making a Title Screen In Phaser"},"content":{"rendered":"
As game developers, we usually concern ourselves with issues about how our main character is going to jump, or how to make that special effect work. The title screen is often pushed to last. While it may not take as much technical skill as the main game it is the first thing our players will see.<\/p>\n
I’m going to show you a technique that I use to make a title screen in about 15\u00a0 minutes. It may take you a little longer than that at first, but you build one or two, it goes really fast.<\/p>\n